Stingray,
Thunderbirds & wobbling UFOs
a conversation with Special Effects man Ian Wingrove
By David Sisson
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Ian Wingrove has
worked in the film industry for well over forty years,
contributing to the effects in many major feature films
such as Return of the Jedi, Mission
Impossible,Troy and more
recently Captain America. But here he casts his mind back to the 1960s when he found himself working on the famous Gerry Anderson puppet television shows. I began by asking him how he got started. |
Ian: Well Id always been interested in the film industry but I had no idea how to get into it, so I found myself working in a factory in Maidenhead doing all the electrical wiring on missile testing systems. Then one day my father mentioned that Gerry Anderson had come into his shop to buy Cuban cigars, this was at a time when they were making Fireball XL5, so I got my dad to introduce him. I told Gerry that I was doing electrical work but wanted a career in films and he said Well come and see our electrician because were about to start a new show called Stingray , and if he thinks youre OK there may be a vacancy for you. And so thats how I got my start. | ||
Ian's photographs
taken on the sets of Stingray. Above: Director Alan Pattillo looks into the Stingray bridge set. |
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David:
When you joined it must still have been a very small
company. Ian: Yes, theyd just moved from one side of the Slough Trading Estate to the other. From Ipswich Road where I think theyd done XL5 and such like, to Stirling Road which was right next to the Mars factory - so we used to get the nice smell of the chocolate bars being made each day! It wasnt what youd call a proper studio as they were basically single-storey factory units and there was no height in the ceiling. So thats why they later hit on the idea of digging pits in the floor to put the camera and the camera crew in, so the stage floor then became the set level giving us more height above |
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Left; Ian in the
full-size set for the episode 'Tom Thumb Tempest' and Keith Wilson prepares Stingray for action. |
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David:
So you were purely an electrician on Stingray? Ian: I was just an electrician but I used to help out any way I could on the stage because I was interested in the production. Whereas someone else might have just done his bit of the job and then gone and sat in the corner, I was always going on and helping the effects boys out. Id got electrical experience and used it to get in the door, but I didnt just want to be an electrician. Ive always been quite good at art, even back at school there was talk of me going to Art College but it never happened, so after Stingray finished and Thunderbirds began I managed to get myself transferred to the Art Department. |
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David:
What exactly does the Art Department do and how long did
you stay there? Ian: I think I was probably in that department for about six months. Basically they design and then organise for the sets to be built, run the decorating for the sets, what the backgrounds are going to be, all in consultation with what the director and the producer wants and depending on what the action calls for. Then when the set is built it has to be dressed. So if its a room they have to decide what ornaments they want in it, what pictures you want on the wall, what furniture to use and of course does it suit that period or the style of house. So in many ways the decisions the Art Department makes sets the tone of the whole picture. David: Thunderbirds
started as a half-hour program then expanded to be an
hour long. I assume at this stage they had to take on a
lot more staff, or open up more stages to shoot on. |
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Above left; Ian keeps his eye on the assistant holding the model's support wires | ||
David:
Was it your idea to now get into the Special Effects
Department? Ian: Well yes and no. They had fallen behind on Thunderbirds because the special effects were far more complex than what had been done before. They had actually fallen well behind and the only way they could really catch up was to start another unit. The idea was for Derek Meddings (the Special Effects Supervisor) to come back onto the studio floor, because at that time he wasnt on the day-to-day filming he was off doing the overall designing and organising of everything. So they asked us for volunteers to man this new unit and so thats how I started, working directly with Derek, which was great because he taught me a lot. There was a chain of command, Derek would be at the top and he designed everything and did the original concept. Then there would be a couple of other guys below him, one of which would be Mike Trimm who helped design models, and then below them there would be the directors of the three units doing the day-to-day work. And then below them they would have their crew of normally about three or four guys. |
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David:
Did they pick different crews each week? Ian: Mostly when you started with a crew you would stay with them. Jimmy Elliott was one of the long-time crew directors and Shaun Whittaker-Cook (pictured above) was another and normally if you started with one of those you would stay with them. Shaun Whittaker-Cook was very arty and very posh compared to the rest of us. He didnt use to walk he used to shuffle across the floor (laugh). He was a lovely guy but he seemed a bit out of place compared to the rest of us, a bit of an odd-one-out really but he was about ten years older than most of us. Jimmy Elliott was also a bit older and he was a real character; one of the funniest men Ive ever met in my life. David: How was Derek Meddings to work
with, was he a good boss? It was quite funny because Derek was one of these guys who always looked smart and never got dirty. At the end of the day wed be looking like tramps and Derek still looked smart, I said I dont believe you Derek, look at the state of us and you look perfect. The truth is he was probably as dirty as the rest of us because he never shirked getting stuck in, he was usually the first in there but he just always looked clean and smart! He was also a great guy for thinking up shortcuts, thats what he was very good at; he was great at getting things to work. |
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Above, the Monorail
train in the Thunderbirds episode 'Brink of
Disaster'. SFX Supervisor Derek Meddings centre front. |
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David:
How would you start each day, would you review the film
that you had shot previously? Ian: Yes, you usually went into rushes and saw the film from the previous day (or even earlier that day) and decide if it was passable or if we had to re-shoot. I must say that the operation became pretty slick because you had a good team of boys who had been there some time and we were usually pretty good at what we were doing. There were some re-shoots because you would go to rushes and maybe see some silly little thing that you didnt like and if the set was still there then you could re-shoot, but often the set wasnt there and you had to evaluate if it was worth rebuilding. Once again its the old thing of schedules and money, because you had to stick to a certain schedule and get a certain amount of shots done each day. David: Did you usually manage that
or was there a lot of overtime? These things varied in
size from about two-feet long to one that was four-foot
long; that one spent most of the day sat in a box at the
back of the stage and we covered it in wet rags to keep
it moist. Over a period of several days you would forget
that it was there then one day someone shouted Look
out and we turned round to see this big crocodile
walking across the stage which cleared of people
very quickly! |
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David:
Was everything you did storyboarded? Ian: Yes, that was very important, and we had to keep to those storyboards especially with model work like that. Now and again you may deviate a bit but basically that was our shooting bible. David: Was
there any competition between the units to see who could
get the best shots? David: Did you have any particular
friends on the crew? David: Roger Dicken worked on Thunderbirds
for a bit didnt he? David: What sort of day-to-day jobs
were you expected to do there as an Effects Assistant? |
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David:
Did you have a daily target for how many shots you had to
achieve? Ian: Yes we did, but dont ask me what it was as it did vary a bit. It was hard going, it really was, we got there first thing in the day and we didnt stop. And the other thing was that we had to build the sets ourselves, we didnt have a construction crew come in and build the sets for us - we did the lot. It was building the sets, modelling the background, even getting involved in painting the backings. Then you had to dress the sets, like if you were doing a big street scene you would be putting in the buildings and laying down grass (using special grass mats) and then dress and paint the edges of the road using lots of powder paints, and dressing the landscape to get the distance on the shots. It was very hard work and so by the end of the day we would be covered from head-to-foot in dirt and powder paints, and it got so bad that they actually had to install showers for us because we couldnt leave the building in that state every day. David: So the landscapes were
literally just thrown together from a collection of bits? If we were doing the road we would colour the roadway not with paint but usually with grey and black powders. And you would put in the wear marks in the road where the cars had been; again doing it using brushes and powder paints so it was quite artistic to do that sort of stuff. |
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Behind the model
mountains we would have cutouts of painted mountains and
behind that we would have more mountains painted on the
actual backing. There used to be a lot of work involved
in doing it and we all used to jump in and get involved
with doing the colouring of the set, which often meant
changing the colour of the rocks if they didnt suit
that particular story. The rocks might have been in a
desert the previous episode, or the Moon, so you had to
get a spray outfit out and change the colour to suit the
episodes requirements. We used to use different scales of grass matting and lots of real stuff too, like lichen. That was a great lifesaver because you could use it for trees and hedges. For some trees we would build them from real bits of small tree branch and then spray them with this white adhesive material, I cant quite remember what the product was but it was a bit like the snow-effect stuff we use today. Anyway we would spray this stuff onto the branches to create scale leaves and then spray it all green, and that used to work quite well for us. David: The sky backgrounds always
looked very good. David: Did you ever have problems
getting shadows on the backdrops? |
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David:
Who came up with the idea for the rolling backdrop? Ian: The idea wasnt new as it had been used in films back in the 1930s, although it probably just had a bloke with a handle and not a motor like ours. We also had the horizontal one, which had an attachment to it so that there would also be a foreground one that ran at a slightly different pace. I can remember working on the episode where the big plane (the Fireflash) had to come down and land on the vehicles, that was a pig to do, getting it to land and everything to work right. You had the models on thin tungsten wires and if one of them broke your model would go whoosh past your head (laugh) and you were picking up the pieces, then into the workshop to get the glue out. But it did all work out well in the end. David: Did
the belts ever come off? David: I guess that one of your jobs
would have been to light the Jetex motors, I assume that
they were ignited manually? David: In Alan Shubrooks book Century 21 FX: Unseen, Untold theres a good picture of you trying to catch the big Thunderbird 2 as it leaves the launch ramp (feature film version). Was catching the models a common job? |
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Ian: Yes, you
usually were due to the space restrictions in the studio.
If you were shooting at high speed and you wanted a model
to come through fast you had to get it up to speed very
quickly. We pulled the models through on running wires,
we had a running wire above, a very taught piano wire,
and we used to run a tube along it with the model hanging
from what we use to call a crucifix with screw-eyes in.
That model had to get up to speed very quick,
because youre shooting at high speed, and
youve got to stop it quickly as well. So these
things were hanging there on very thin tungsten wires and
so we use to try and catch them, to save them from
smashing into the tower that was supporting the wire and
also to try and stop the wires from breaking. Because you
often wanted to do a second take and you dont want
to have to rewire the model again. So it was very
important that you caught this thing. David: Did
you ever build any of the models? David: Apparently some of the models
were made from Balsa wood at the beginning to keep them
light, before fibreglass ones were used? The worse one was Thunderbird 2, because it was so big it was quite heavy and then on top of that every time it crashed down on the floor it was a case of rushing it into the model shop for a quick repair with Cataloy (car body filler) and then back onto the set. As time went on this model actually got heavier and heavier (laugh) and it was falling off as much as it was staying in the air! So it was almost counter-productive to repair it in this way, but thats how it happened. David: I guess the models were designed to look good and so were not always very practical. I was looking at the Crablogger photos and thinking how was such a massive model moved through the scenes. |
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Ian: Well if we
didnt use a wire there were often times when we
used to just push these models in, we would have a rod
and hide it down the back and push it along. Or we would
have a rod going down through the set and someone pulling
it through. It was
harder to get the models to turn, the vehicles all had
small axles on them with a bit of steering so the wheels
could turn and suspension, which was usually done with
foam rubber, to get the movement. Basically we had a slot
in the centre of the set and they were pulled by someone
underneath, or someone at the side. David: When people talk about wires
they often think of just fishing lines. |
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David:
How did you attach the wires to the models? Ian: A lot of the time if there wasnt a little hole or something we would put little dress pins into the model, and just go round the pinhead. But where you had to be careful with tungsten wire is that you mustnt kink it, you must not turn it back on itself, or it just breaks very easily. Thats actually how we used it, once wed run a length out we would just kink it and it would break. But obviously you didnt want that to happen on the model so you had to be very careful how you tied it on and we used to use things like a Fishermans knot where you wouldnt kink it. With some models, like Thunderbirds 1 and 3, you could attach it with a single wire through the nose. On the take-off shots we use to try and get it so that the support wire was directly above the model so that it wouldnt want to move in any other direction. But sometimes you did see the odd one where the model used to spin a bit, but we usually got it looking pretty good with the rockets firing underneath. David: Did the person holding the
model activate the rockets? David: Has anyone ever pointed out
to you that the four rockets that fired when Thunderbird
2 landed, or took-off, were actually
put into the holes for the legs not the holes for
the thrusters! David: Were you often pulling the
models along? |
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David:
I think Derek also referred to Thunderbird
2 as being a bit of a pig too! Ian: Well Thunderbird 2 had the highest failure rate just because of its bulk. If it had been a real vehicle I dont know how it could have ever flown quite honestly (laugh) but that probably goes for all of them up to a point. Thunderbird 2 was the hardest one and it was the one that was used more than any other, it was in every episode and with different Pods. David: Talking of Pods, how
did it actually stay in position, did you just normally
jam something like Plasticine (modelling clay) into the
gaps to hold it? David: In a lot of these
behind-the-scenes pictures we can clearly see the roof
and the crew are actually up against it. David: Did they have extractors
installed? David: Did you usually wear masks? David: So how big were these
explosions and did you mix them at all? |
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Ian standing in the
water tank, as he prepares the Seascape oil rig
model for the Thunderbirds episode 'Atlantic Inferno' |
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David:
Derek sometimes called them soft explosions,
did they have much power to them? Ian: Well they could have power. When he says soft it usually means a pyrotechnic which is a powder, like black powder etc. And when you say hard you usually mean high-explosive, which is dynamite, plastic explosive, and things like that. You can make a little charge quite dangerous, or bigger, by just tamping it. Tamping means either wrapping it much harder or putting it in a confined space so that it has to work harder to get out. David: And they worked fine in the
water tank? David:
I noticed in some of the shots in Captain
Scarlet that when an explosion
occurred all the powder paints on the floor would lift
into the air, which looked very realistic. |
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John Richardson who did
the first Omen film, where they cut
the head off on the pane of glass and then the head spun
on the glass, said to me We didnt do that, it
just happened. Everyone said that it was
Terrific but he said they just got lucky!
Funny enough I thought Derek was one of the luckiest
special effects guys I ever met because when we did
things we would say to him Shall we do this, and
that, to make sure that it works and he would say
No forget about it and it would work just
fine. But if you did it the next day it
wouldnt work at all, he was lucky that way. David: Did things ever go wrong? |
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David:
They started making Thunderbird
feature films, do you remember much of this. You did
actually get a screen credit for Thunderbird
6, did that mean you got more
cash? Ian: I cant remember getting more cash (laugh) but yes I did get a credit, prior to that not many of us got screen credits. That was in the days when you go to see a film at the cinema and only the special effects supervisor usually got a mention. I did a little bit of work on the first one, but I was sort of in-and-out on that. The first film was more Shaun Whittacker-Cook and Richard Conway, I would just come in if they needed more hands on it I remember being involved when we were letting off all the fireballs with the Rock-Snakes on Mars. |
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Above; Ian (centre)
working on the set during the filming of 'Thunderbird 6'.
The camera shoots through a partial model of the Tiger Moth wings to get an aerial view of Lady Penelope's home. |
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David:
So you couldnt answer the question Why was
Mars Grey? I mean they fly to the Red Planet and it looks just like the Moon! Ian: I cant answer that one, I cant remember if we had photographs of Mars at that time so we obviously didnt know if the surface was actually that red. Maybe they did tests using different coloured surfaces and they found out that it really didnt work, or perhaps it was the most practical and best looking for that scene in the film. David: Did the team split
at this point because Captain
Scarlet was being done around
the time of the later Thunderbird
film? David:
What did you think to the puppet programs? |
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David:
With Captain Scarlet
they introduced the more life-like puppets. Ian: Yes, a lot of people thought that they lost something then. When we first saw them we thought the heads were too small, they were actually the right scale but I always thought they were too small - and even looking at them now I still get that feeling! And I think a lot of people believe that that was a mistake to make them look too realistic, and to have kept the characterization of the bigger heads, it worked better for what they were. David: Heres another daft
question but I have to ask. On Captain
Scarlet the SPV
had tracks on the back that pivot down, but they were
never used. I wonder if it was an effect that
couldnt be made to work? I remember one day that some comedian had gone up into the roof and put two large eyes there and underneath had written Derek Meddings is a Mysteron (laugh). But no one ever admitted to it. David: I believe that you worked on Doppelganger.
Was it good to be working on a proper film
with real actors? |
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Above; Ian prepares the rocket miniature for launch, filmed outside to get the real sky background | ||
So it was more like the
glamour side of the business and nice to be doing it, and
once again the models were bigger and there was better
stuff to do. Like for the rocket take-off where we built
it outside between the two stages, and we had two big
40-foot towers with a ladder beam across for the rocket
to be pulled up on, so you were looking up at real sky
away from the Slough Trading Estate. Unfortunately
something happened on the first take and it got jammed on
the launch platform. When we fired the rockets the
support arms were supposed to jump back to release the
vehicle and then off it went. However when we were
shooting it the arms didnt move, I cant
remember exactly what the problem was but one of the
cables must have snapped. So suddenly we were sitting
there and found that we couldnt move it, and those
rockets were going and once they ignite thats it.
There were three 2-inch diameter rockets in that thing,
they we BIG, and they did quite a lot of damage. And you
couldnt really put it out easily, just trying to
get up to the model in the first place was hard work and
then spraying it to try and put it out, by the time you
got there the damage was already done! David: Did you have any problems
keeping the miniatures in focus? David: I think UFO
was the high point in the effects work, the Shado
Mobiles driving through the forest
looked pretty real. |
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Filming the Shado Mobiles as they hunt for aliens in the UFO episode 'Computer Affair'. | ||
David:
When these new models appeared on stage were there any
times that you thought How are we going to make
this work? Ian: You used to get certain ones that were a problem; the worst was the UFO with the spinning top. We used to think how the hell are we going to suspend this on wires, and then keep it steady, because the only way to get a fixing was from the top bit that didnt spin. So we would have a main wire from the centre and splay the wires out and sometimes put a wire out to the side to stop it moving round too much. But it was a pain, every time to fly that thing was a pain! Also aerodynamically it was just totally wrong (laugh). On any model you would find the centre of balance on but on that thing you couldnt I mean if you just held it in your hand it would be wobbling! |
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David:
The flying effects were slightly different this time with
what looked like real clouds. Ian: Yes, we had a base layer of dry-ice and then we would mix it with different types of smoke, two or three smoke machines would be used as some would give you a better layer than others. Plus sometimes you would send the smoke down through the dry-ice to mix it, so that it would hang there that bit longer. And you had to time it, and wait till it was ready, and then you would say 'It looks good. Turnover, go'. It worked very well. |
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Above; Ian feeding dry-ice and smoke onto the set | ||
David:
I think that you had more space to do the UFO
effects as you had taken over the empty puppet stages. Ian: Im not sure as I think there was an overlap at some point with some puppet stuff still being done, as they may have still been filming The Secret Service. It was a shame really because they did still have the opportunity to continue shooting puppets, but Gerry just didnt want to know as all through his life he had wanted to shoot live-action. I think he made a mistake then and should have found a way to keep shooting the puppet stuff, trimming it down so that it wasnt so expensive. That way I think it could have carried on for several more years. However you have to give him credit with what it did at the time, but I guess he had a love-hate relationship with the puppets and just wanted to get away from them and do live-action only and he did shoot some good live-action stuff. David: Did
you see Gerry or Sylvia on the sets much? |
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David:
When UFO
was coming to the end did you realise that it was the
last show? Ian: It was difficult to believe Ill say that. I was one of the last people there and I can remember having to chuck all these models in skips and I actually ended up with a Thunderbird 2! We were throwing everything out because in those days there wasnt a market for film memorabilia, it just wasnt valuable until years later. I saw this Thunderbird 2 and I thought Im going to have a memento and so I said to Gerry Could I have something and he said Take what you want, and so I had it and everything else was skipped. So I actually had this model but
unfortunately over the years Ive lost it! David:
It would probably be worth about £50,000 now! |
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Above left, Ian examines a UFO miniature prior to filming | ||
I would like to thank the following Ian Wingrove for kindly inviting me into his home and answering every question I could think of! Dennis Lowe for his enthusiasm and taking the time to arrange and film the interview. |
Alan and Martin Shubrook for generously
allowing the use of their photographs from their superb books 'Century 21 FX: Unseen, Untold' and 'Special Effects Superman' Other photographs supplied by Ian Wingrove and Phil Rae. |
Gerry
Anderson production photographs ITC Entertainment Group Ltd
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infringement of copyright is intended - non-profit fan interest
site only.
David Sisson 2011 and 2024
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